Age of Conan improved
Posted on 2008-07-19 14:16:55 by
We are also keeping almost the entire development team ON the Age of Conan live team for the foreseeable future, meaning we can make exciting new content updates on an ongoing basis. Still, let me underline that our main, main focus at the moment are bugs, stability and performance! I might not talk very much about the details here, but the frequency of the patches and their contents speak for itself.
While we have been busy evolving the game and services on all levels, we also promised new content to you. Not all of what we mentioned in the June update came as fast we would have liked, and while there are several reasons for this it is the word "quality" which won. As a result, the massive PvP updates took longer than anticipated. It was vital to take a second look at the design, and make it even better prior to moving it to live. I am however very glad to say that we have now deployed the PvP updates to our internal test live server (for an overview of these features, please go here. )
For more details of the letter, please check the Community of Age of Conan.
